Thursday, 12 May 2016

Using sketchbooks to record and develop ideas

The sketchbook is a very important part of any creative subject, this is because it allows the artist to express their ideas more visually rather than in text. Although it is mainly a visual process, annotation is vital because it explains in more detail what is happening on the page and to make it easier for the viewer to understand the artists ideas. Through annotation the artist can also record what has worked, what hasn't and also to give reasons why.

There is no limit or rules on what you can or can not put in your sketch book, it is completely up the the owner. In my case, as I concentrate on 3D design, materials is very important for my sketchbook because it illustrates how my building will look and feel like which is a very important process of research and development.

An example of an experiment that is in my sketchbook is placing two different materials next to each other and comparing which texture has a more ergonomic feel to it, I also got peers to feel both materials and got their views on them. It is very important to document experiment such us this in my sketchbook because i'm then able to return back to that page at a later stage and see why I have chosen that material and without that documentation in my sketchbook i would not be able to go back to that.

Other architects work is also something I stick in my sketchbook because it is there as an inspirational reference and a good form of secondary research. This is also helpful to keep in my sketchbook because it makes it easier for me to see the connection between my research and design development pages and my material research which is evidence to show where everything has been extracted from.


By Pedro Dias

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